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Zombie Time

Zombie Time

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Devlog

  • 1.02
    July 21, 2020 by Sukey
    Updates and Bug Fixes: Improved player camera using spring arm Fixed broken Navmesh in Park Removed flat market stalls because NPCs were getting hung up on them Repositioned inacessible pick-up spawn... Continue reading
  • V1.01
    June 03, 2020 by Sukey
    BUG FIXES / IMPROVEMENTS I think this fixes the lag/stuttering when the enemies and pick ups are loading. Stupidly I was loading the scenes one by one as they were required instead of preloading them... Continue reading
  • Initial Release
    June 03, 2020 by Sukey
    This is my submission for the GameDev.tv Game Jam 2020. The theme for the jam is "Time". I guess my game qualifies by dint of its beat the clock, timed modes, but if you told me it was a tenuous link... Continue reading
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